RADIANCE Digests - list of keywords sorted by topic

Return to Radiance Home Page


installation/ports

AMIGA Radiance on the Amiga 2000
AMIGA PORT Reorganized Amiga port
AMIGA_PORT New port available for Amiga
COMPILATION QUESTIONS Problems compiling on NeXT and with GNU-C
COMPILE Compile problems related to X11 and malloc.c
COMPILE PROBLEMS ANSI-C compilation trauma
DECSTATION Problems running on DECstations
DOS Radiance under DOS?
HPUX Hewlett-Packard UNIX and Radiance 1.4
INST Installation of 1.4 and associated problems
LIB Setting up the library path variable RAYPATH
MAC MacIntosh and Radiance
NEXT Radiance compilation on the NeXT
OPENWINDOWS Some nice additions for Sun's Open Windows
PORT Portability Issues (on the long side)
RADIANCE PORTS - Ports to the Amiga and Macintosh
RS6000 Compiling Radiance on the IBM RS/6000
SGI GAMMA Correct gamma setting on Silicon Graphics
SMLFLT_OPTION Problems with SMLFLT compile switch in 2.0

translators

ARCH Architrion file translator
AUTOCAD CMU work on a new AutoCAD translator
BUMP MAPS - Converting height-field to texdata
CAD TRANSLATORS How to get to Radiance from CAD systems
DESIGN WORKSHOP - Using DesignWorkshop as input to Radiance
MODELS Modeling software
MODELS Picking up and dropping off 3d models
PHOTOMETRIC UNITS AND COLOR - Converting to and from lighting units
3D STUDIO - translating from 3D Studio to Radiance
TMESH2RAD New triangle mesh converter
UPFRONT_TRANSLATOR Translator now available for Alias UpFront!
VISION Vision-3D modeler for the MacIntosh

generators

GENERATORS Some new generator contributions
GENSKY Getting gensky to mimic a measured sky
GENSURF New gensurf capabilities and making teapots
HEIGHT FIELDS How to use gensurf to create height fields
HEIGHT_FIELDS Generating colored height fields
SCENE_FLATTENING Flatting Radiance scene descriptions

primitive types - surfaces

ALG Secondary source calculations and new algorithms
BACKGROUND_COLOR Changing the background color
BACKGROUND COLOR Setting the background in a scene
CSG Using antimatter type for destructive solid geometry
CSG Constructive Solid Geometry (not)
CYLINDER SOURCES What kind of cylinder may be a light source?
EXTENDING RADIANCE How to add materials/surfaces to Radiance
GEOM Geometric Primitives in Radiance
GEOMETRIC MODELERS - What to use with Radiance?
GLASS BRICKS Modeling glass bricks
MODELING Textures, Surfaces and Lights
MOLEC Molecular modeling using Radiance (intersection of 2 spheres)
NEW BRTDFUNC AND NEON An extended reflectance type and neon lights
SCENE_FLATTENING Flatting Radiance scene descriptions
SIZE Modifiying source for huge scenes

primitve types - materials/textures/patterns

ANTIMATTER How to use antimatter type
ANTIMATTER MODIFIER LOOPS - "possible modifier loop" error
BUMP MAPS - Converting height-field to texdata
COLOR AND REFLECTANCE- CIE -> RGB and reflectance models
COLORPICT Using the Colorpict primitive
COMPUTING REFLECTANCES - what is the total reflectance of a material?
EXTENDING RADIANCE How to add materials/surfaces to Radiance
HARTMANN CONSTANT What is it?
MAPPING BARK TO BRANCHES How patterns map to cylinders
MATERIAL MIXTURES - Modeling inhomogeneous materials
MATERIALS Several related materials questions
MIST - questions about the new mist type
MODELING Textures, Surfaces and Lights
OPACITY MAPPING - using mixfunc to make holey materials
PATTERNS Mapping patterns onto surfaces
PHONG Phong surface normal interpolation
PROCEDURAL TEXTURES - displacement mapping and efficiency issues
REFLECTION MODEL - Understanding Radiance's reflection model
RETROREFLECTIVE SURFACES - Modeling retroreflection
RETROREFLECTORS Modeling SAE reflectors
SPECULAR APPROXIMATION Fresnel approximation changes
SPECULARITY_BUG Bug in specular highlights of 2.0
TEXDATA Using the texdata type for bump mapping
TRANS_MATERIAL Setting parameters for "trans" type
TRANS PARAMETERS Making sense of trans primitive
USING BRDF DATA How to apply BRDF data in Radiance
WATER Modeling water

function files

CONSTANTS Constant expressions in .cal files
DEBUGGING FUNCTION FILES - How to debug .cal files
HERMITE CUBIC FUNCTIONS - How to specify Hermite curves
NOISE_FUNCTIONS Fractal vs. Perlin noise functions

light sources

CYLINDER SOURCES What kind of cylinder may be a light source?
IES SOURCES The standard IES format and source library
GLOW Details on glow type definition
LENSES - Correct modeling of caustics
LIGHT Pfilt and ies2rad light sources
LIGHT SOURCE ACCURACY Near-field accuracy test of light sources
LIGHT SOURCES Problems with light sources
LIGHTS Non-standard Light Sources
LUMINAIRE MODELING Modeling unusual luminaire geometry
MKILLUM New program for computing distributions
MKILLUM QUESTIONS - how best to apply mkillum to daylighting
MODELING Textures, Surfaces and Lights
MODELING A LASER How to model laser light sources
MODELING SEMITRANSPARENT LIGHT SHELF - Using prism and mirror types
MODELING STARS - Modeling a starry sky
NEW BRTDFUNC AND NEON An extended reflectance type and neon lights
SKY SOURCES AND RGB Dealing with the sky and what is RGB, anyway?
SPOTLIGHTS Questions about spotlight type

light simulation

ALG Secondary source calculations and new algorithms
AMBIENT BOUNCES - Sorting out some test results
AMBIENT VALUES Setting the ambient value (-av parameter)
AMBIENT FILES Using ambient files
COLORED LIGHT SOURCES - accounting for colored light sources
DAYF Daylight factors and unknown programs
DAYLIGHT Radiance and Daylight Simulation
DAYLIGHT Daylight Scripts and TIM's
DAYLIGHT CALCULATIONS - Daylight and sky simulation
DAYLIGHTING Various daylight-related topics
DAYLIGHT_SIMULATION Understanding daylight simulation options
GENERAL Some general questions about global illumination and rendering
GENSKY Getting gensky to mimic a measured sky
GENSKY AND COLOR How to color the sky and ground
ILLUMINATION MAPS - Applying Radiance results to polygons
INFRARED Using Radiance in infrared spectrum
INTERREFLECTION Diffuse interreflection accuracy
IRRADIANCE GRADIENT CALCULATION
LIGHTING CALCULATIONS Lighting and daylighting questions
LUM Computing luminance and daylight factors
LUMFACTOR Change in luminous efficacy factor
LUMINOUS_EFFICACY Change in luminous efficacy between 1.4 and 2.0
MIRROR ABUSE - What happens in a perfect funhouse?
NIGHTTIME Rendering night time images
NUMERICAL OUTPUT Calculating point illuminances
OUT Using Radiance to compute a simple outdoor scene
PARTICIPATING_MEDIA Smoke and fog simulation
PENUMBRAS Penumbras and source sampling
PENUMBRAS Generating accurate penumbras
RADIANCE VS. POV AND RENDERMAN - Crude analysis of program diff's
RADIANCE VS. POV-RAY - Detailed comparison between these packages
SIG Questions about `88 Siggraph paper
SOLAR ECLIPSE Sampling a solar penumbra
SPEC Spectral distributions curves

oconv

INSTANCES Octree instancing problems
LARGE Large Radiance Models
MEMORY USAGE Memory used by rpict and oconv
OCONV Oconv parameters and errors
OCONV SET OVERFLOW What causes "set overflow" error in oconv?
SIZE Modifiying source for huge scenes

previewer

COLOR Dealing with different color formats
DRIVER Radiance display drivers
OBJVIEW Using objview to look at a single object
PREVW X11 previewer for Radiance
RVIEW Rview and memory
RVIEW SURFACE NORMALS Learning about surface normals in rview
SUMANT Sumant Pattanaik's contributions
VIEW_ANGLES Computing -vh and -vv parameters
VIEW_INFO Getting view information from files
WIREFRAME Generating wireframe renderings w/o CAD
X11_ERROR Rview "cannot open command line..."

rpict

BUG A memory bug in rpict
MEMORY USAGE Memory used by rpict and oconv
OPTIONS New options and programs (-p, -z, pinterp)
RENDERING PARAMETERS - Q&A on rpict and rad parameters
RPICT Rpict options
RPICT PARAMETERS A couple questions answered re. rpict
RPICT_PARAMETERS What are the useful ranges of rpict parameters?
SENSITIVITY RUNS Ambient (-a*) parameters and accuracy
SETTINGS AND ACCURACY How renderer settings map to accuracy
SPECKLE Source of image speckle
VIEW_INFO Getting view information from files

rad

RAD PROBLEMS Strange behavior with rad program
RENDERING PARAMETERS - Q&A on rpict and rad parameters
SAVING UNFILTERED PICTURE WITH RAD - Tricks and changes

image processing

ALIASING Aliasing and image representation
ALIASING Anti-aliasing in Radiance (again?)
ASPECT Aspect ratios and pfilt options
ATMOS Simulating Atmospheric Effects
BRIGHTNESS MAPPING Going from simulation to display
BRIGHTNESS MAPPING II Mapping luminance to display values
COLOR Dealing with different color formats
DEPTH OF FIELD Simulating depth of field
FALSECOLOR IN BLACK AND WHITE Getting B&W display from falsecolor
IMAGES Image Translators and Animations
IMAGES Image formats, gamma correction, contrast and colors
MUNGING PICTURE HEADERS How to change the header on a picture
OPTIONS New options and programs (-p, -z, pinterp)
PCOMPOS Overcoming pcompos input limits
PICTURE Radiance Picutre file format
PINTERP Uses for the Pinterp Program
PVALUE Getting values from pictures
RA_PICT Transferring output of ra_pict to Macintosh
SGI GAMMA Correct gamma setting on Silicon Graphics
SPECTRAL_COLORS Multi-spectral sampling
SPECKLE Source of image speckle
STAR FILTER Using pfilt star filter in animations
STRANGE_VIEWS Methods for generating odd images
VIDEO Simulating video photography with Radiance

animation

ANIMATION Steps towards walk-through animations
ANIMATION FEATURES (LACKING) - What Radiance can and cannot do
ANIMATION SPLINES Using Catmull-Rolm splines for camer animation
IMAGES Image Translators and Animations
INTERACTIVE_WALKTHROUGHS Generating interactive walkthroughs
OPTIONS New options and programs (-p, -z, pinterp)
PARALLEL RADIANCE AND ANIMATIONS New features of 2.3 and animation
PINTERP Uses for the Pinterp Program

parallel rendering

LOCK MANAGER Problem with rpiece/rpict on some machines
PART Partitioned ray tracing using -vs and -vl
PARALLEL RADIANCE AND ANIMATIONS New features of 2.3 and animation
RPIECE - best use questions for parallel rendering

interface

USER INTERFACE Advice on creating a user interface

internals

COMPILE SWITCHES What are all those things in makeall?
INTERN Radiance internals (image.c)
LANGUAGE Radiance input language definitions
PROGRAM NAMING Radiance program name collisions

miscellaneous

A COMPANY CALLED RADIANCE Not mine -- someone else's!
ART Radiance in the arts
COURSE Radiance course possibility
GETTING STARTED Documentation and modeling without CAD
RTRACE QUESTIONS - using the -I option and computing radiosities
SGI BUG - Core dumps on IRIX 5.x
SHARED IMAGES Some pictures to share by J. Mardaljevic
SHARED_PICTURES Sharing picture files
SIG Questions about `88 Siggraph paper


Return to RADIANCE Home Page

Return to RADIANCE Digests Overview


Revised: May 25, 2000. RAChadwell@lbl.gov
Copyright 1997 by Lawrence Berkeley National Laboratory.
All trademarks or product names mentioned herein are the property of their respective owners.