RADIANCE Digests - list of keywords sorted by date and volume

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volume 1 #1

OPTIONS New options and programs (-p, -z, pinterp)
PENUMBRAS Penumbras and source sampling
MODELS Modeling software
DRIVER Radiance display drivers
LIGHT Pfilt and ies2rad light sources
SIZE Modifiying source for huge scenes
COURSE Radiance course possibility

volume 1 #2 - April 1991

LIB Setting up the library path variable RAYPATH
OCONV Oconv parameters and errors
PART Partitioned ray tracing using -vs and -vl
ASPECT Aspect ratios and pfilt options
LUM Computing luminance and daylight factors
SIG Questions about `88 Siggraph paper
COLOR Dealing with different color formats
RPICT Rpict options
OUT Using Radiance to compute a simple outdoor scene
ARCH Architrion file translator
ALG Secondary source calculations and new algorithms

volume 1 #3 - June 1991

INST Installation of 1.4 and associated problems
MOLEC Molecular modeling using Radiance
PHONG Phong surface normal interpolation
INTERN Radiance internals (image.c)
PREVW X11 previewer for Radiance
SPEC Spectral distributions curves
DAYF Daylight factors and unknown programs
VISION Vision-3D modeler for the MacIntosh

volume 1 #4 - August 1991

GEOM Geometric Primitives in Radiance
ATMOS Simulating Atmospheric Effects
LARGE Large Radiance Models
PORT Portability Issues (on the long side)
PINTERP Uses for the Pinterp Program

volume 1 #5 - September 1991

MAC MacIntosh and Radiance
PICTURE Radiance Picutre file format
HPUX Hewlett-Packard UNIX and Radiance 1.4
DAYLIGHT Radiance and Daylight Simulation
AMIGA Radiance on the Amiga 2000
COLORPICT Using the Colorpict primitive
DOS Radiance under DOS?
RVIEW Rview and memory
LIGHTS Non-standard Light Sources

volume 2 #0 - December 1991

MODELING Textures, Surfaces and Lights
IMAGES Image Translators and Animations
GENERATORS Some new generator contributions
LUMFACTOR Change in luminous efficacy factor
MKILLUM New program for computing distributions
AUTOCAD CMU work on a new AutoCAD translator
MODELS Picking up and dropping off 3d models
ART Radiance in the arts
RS6000 Compiling Radiance on the IBM RS/6000
SUMANT Sumant Pattanaik's contributions
NIGHTTIME Rendering night time images
COMPILE Compile problems related to X11 and malloc.c
OPENWINDOWS Some nice additions for Sun's Open Windows

volume 2 #1 - January 1992

BUG A memory bug in rpict
DAYLIGHT Daylight Scripts and TIM's
ALIASING Anti-aliasing in Radiance (again?)
LANGUAGE Radiance input language definitions
NEXT Radiance compilation on the NeXT

volume 2 #2 - May 1992

STRANGE_VIEWS Methods for generating odd images
SMLFLT_OPTION Problems with SMLFLT compile switch in 2.0
ANTIMATTER How to use antimatter type
DAYLIGHT_SIMULATION Understanding daylight simulation options
LUMINOUS_EFFICACY Change in luminous efficacy between 1.4 and 2.0
RPICT_PARAMETERS What are the useful ranges of rpict parameters?
GENSURF New gensurf capabilities and making teapots
ALIASING Aliasing and image representation
SHARED_PICTURES Sharing picture files
AMIGA_PORT New port available for Amiga
DECSTATION Problems running on DECstations
INFRARED Using Radiance in infrared spectrum
SPECULARITY_BUG Bug in specular highlights of 2.0
VIEW_INFO Getting view information from files
BACKGROUND_COLOR Changing the background color
UPFRONT_TRANSLATOR Translator now available for Alias UpFront!
SCENE_FLATTENING Flatting Radiance scene descriptions

volume 2 #3 - August 1992

CYLINDER SOURCES What kind of cylinder may be a light source?
GETTING STARTED Documentation and modeling without CAD
NUMERICAL OUTPUT Calculating point illuminances
PCOMPOS Overcoming pcompos input limits
USER INTERFACE Advice on creating a user interface
OCONV SET OVERFLOW What causes "set overflow" error in oconv?
HEIGHT FIELDS How to use gensurf to create height fields
COMPILATION QUESTIONS Problems compiling on NeXT and with GNU-C
ANIMATION SPLINES Using Catmull-Rolm splines for camer animation
RA_PICT Transferring output of ra_pict to Macintosh
LIGHT SOURCES Problems with light sources
HARTMANN CONSTANT What is it?
SPOTLIGHTS Questions about spotlight type

volume 2 #4 - December 1992

VIDEO Simulating video photography with Radiance
INTERREFLECTION Diffuse interreflection accuracy
PENUMBRAS Generating accurate penumbras
HEIGHT_FIELDS Generating colored height fields
INSTANCES Octree instancing problems
CONSTANTS Constant expressions in .cal files
IMAGES Image formats, gamma correction, contrast and colors
GENERAL Some general questions about global illumination and rendering
TEXDATA Using the texdata type for bump mapping
CSG Using antimatter type for destructive solid geometry

volume 2 #5/1 - November 1993

SKY SOURCES AND RGB Dealing with the sky and what is RGB, anyway?
CAD TRANSLATORS How to get to Radiance from CAD systems
WIREFRAME Generating wireframe renderings w/o CAD
SHARED IMAGES Some pictures to share by J. Mardaljevic
SENSITIVITY RUNS Ambient (-a*) parameters and accuracy
USING BRDF DATA How to apply BRDF data in Radiance
IES SOURCES The standard IES format and source library

volume 2 #5/2 - November 1993

RPICT PARAMETERS A couple questions answered re. rpict
EXTENDING RADIANCE How to add materials/surfaces to Radiance
NEW BRTDFUNC AND NEON An extended reflectance type and neon lights
LIGHT SOURCE ACCURACY Near-field accuracy test of light sources
BRIGHTNESS MAPPING Going from simulation to display
PARALLEL RADIANCE AND ANIMATIONS New features of 2.3 and animation
AMIGA PORT Reorganized Amiga port
PVALUE Getting values from pictures
BACKGROUND COLOR Setting the background in a scene
DEPTH OF FIELD Simulating depth of field
A COMPANY CALLED RADIANCE Not mine -- someone else's!

volume 2 #6 - April 1994

BRIGHTNESS MAPPING Mapping luminance to display values
LIGHTING CALCULATIONS Lighting and daylighting questions
SPECULAR APPROXIMATION Fresnel approximation changes
MEMORY USAGE Memory used by rpict and oconv
SGI GAMMA Correct gamma setting on Silicon Graphics
PROGRAM NAMING Radiance program name collisions
RVIEW SURFACE NORMALS Learning about surface normals in rview
WATER Modeling water
STAR FILTER Using pfilt star filter in animations
GLOW Details on glow type definition
TMESH2RAD New triangle mesh converter
LUMINAIRE MODELING Modeling unusual luminaire geometry
GENSKY Getting gensky to mimic a measured sky
COMPILE PROBLEMS ANSI-C compilation trauma
GLASS BRICKS Modeling glass bricks
AMBIENT VALUES Setting the ambient value (-av parameter)
LOCK MANAGER Problem with rpiece/rpict on some machines
SPECKLE Source of image speckle
OBJVIEW Using objview to look at a single object
CSG Constructive Solid Geometry (not)
RAD PROBLEMS Strange behavior with rad program

volume 2 #7 - September 1994

NOISE_FUNCTIONS Fractal vs. Perlin noise functions
DAYLIGHTING Various daylight-related topics
PATTERNS Mapping patterns onto surfaces
AMBIENT_FILES Using ambient files
VIEW_ANGLES Computing -vh and -vv parameters
INTERACTIVE_WALKTHROUGHS Generating interactive walkthroughs
SPECTRAL_COLORS Multi-spectral sampling
X11_ERROR Rview "cannot open command line..."
TRANS_MATERIAL Setting parameters for "trans" type
PARTICIPATING_MEDIA Smoke and fog simulation
MATERIALS Several related materials questions

volume 2, #8, Part 1 - April 1995

DAYLIGHT CALCULATIONS - Daylight and sky simulation
RADIANCE PORTS - Ports to the Amiga and Macintosh
RENDERING PARAMETERS - Q&A on rpict and rad parameters
SGI BUG - Core dumps on IRIX 5.x
RADIANCE VS. POV AND RENDERMAN - Crude analysis of program diff's
MIRROR ABUSE - What happens in a perfect funhouse?
RETROREFLECTIVE SURFACES - Modeling retroreflection
COLOR AND REFLECTANCE- CIE -> RGB and reflectance models
GEOMETRIC MODELERS - What to use with Radiance?
LENSES - Correct modeling of caustics
HERMITE CUBIC FUNCTIONS - How to specify Hermite curves
AMBIENT BOUNCES - Sorting out some test results
BUMP MAPS - Converting height-field to texdata

volume 2, #8, Part 2 - April 1995

IRRADIANCE GRADIENT CALCULATION

volume 2, #9 - September 1995

ILLUMINATION MAPS - Applying Radiance results to polygons
REFLECTION MODEL - Understanding Radiance's reflection model
DESIGN WORKSHOP - Using DesignWorkshop as input to Radiance
MODELING STARS - Modeling a starry sky
SAVING UNFILTERED PICTURE WITH RAD - Tricks and changes
DEBUGGING FUNCTION FILES - How to debug .cal files
ANIMATION FEATURES (LACKING) - What Radiance can and cannot do
ANTIMATTER MODIFIER LOOPS - "possible modifier loop" error
MODELING SEMITRANSPARENT LIGHT SHELF - Using prism and mirror types
MATERIAL MIXTURES - Modeling inhomogeneous materials
RADIANCE VS. POV-RAY - Detailed comparison between these packages
PHOTOMETRIC UNITS AND COLOR - Converting to and from lighting units

volume 2, #10 - June 1996

GENSKY AND COLOR How to color the sky and ground
ANIMATION Steps towards walk-through animations
SETTINGS AND ACCURACY How renderer settings map to accuracy
MAPPING BARK TO BRANCHES How patterns map to cylinders
MUNGING PICTURE HEADERS How to change the header on a picture
MODELING A LASER How to model laser light sources
FALSECOLOR IN BLACK AND WHITE Getting B&W display from falsecolor
COMPILE SWITCHES What are all those things in makeall?
TRANS PARAMETERS Making sense of trans primitive
SOLAR ECLIPSE Sampling a solar penumbra
RETROREFLECTORS Modeling SAE reflectors

volume 3, #0 - April 1997

OPACITY MAPPING - using mixfunc to make holey materials
RPIECE - best use questions for parallel rendering
3D STUDIO - translating from 3D Studio to Radiance
COMPUTING REFLECTANCES - what is the total reflectance of a material?
RTRACE QUESTIONS - using the -I option and computing radiosities
PROCEDURAL TEXTURES - displacement mapping and efficiency issues
MIST - questions about the new mist type
MKILLUM QUESTIONS - how best to apply mkillum to daylighting
COLORED LIGHT SOURCES - accounting for colored light sources

volume 3, #1 - June 1997

PDFBLUR - depth of field blurring
PERSPECTIVE VIEW DISTORTION - simulating a view camera
PHOTOMETRICS - entering photometry
RADIANCE LIMITATIONS - internal calculation limits
SIMULATING DYNAMIC RANGE - dealing with scenes with high dynamic range
CALCULATING ILLUMINANCE - calculating individual illuminance values
ARCHICAD TO RADIANCE - converting from ArchiCAD
INPUT LANGUAGE BASICS - modifiers in scene descriptions
GLARE CALCS WITH ADELINE - computing discomfort glare
RADIANCE AND RED HAT LINUX - using Radiance under Linux
INSTANCES AND OCONV - using the "instance" primative
STAR PATTERNS - simulating star patterns with pfilt

volume 3, #2 - August 1997

CONVERTING TO 8-BIT COLOR DEPTH - image format conversion
RUNNING OUT OF RAM WITH RVIEW - use rpict instead
PCOND -H VERSUS XIMAGE -E HUMAN - differences between tone mappings
RADIANCE ON MACHTEN (POWERMAC UNIX) - using a Mac for Radiance
OPTIMIZING OCONV (DENSE OCTREES) - overcoming limitations
HINTS FOR BEGINNERS - getting started with a Radiance model
PERSPECTIVE AND PARALELL VIEW CORRESPONDENCE - what's the difference?
PROBLEM WITH PENUMBRAS - penumbra appearance (soft shadows)
RPIECE AND PARALELL PROCESSING - running Radiance on a Cray
GROUND PLANE ILLUMINANCE (AND AN ERRATA) - how to compute it
PCOND PROBLEMS (ERRATA AND PATCH AVAILABLE) - fixes for early pcond version

volume 3, #3 - October 1997

LATEST PATCH FILES AVAILABLE - 3.1.4 and 3.1.5 patch files
AUTOCAD AND DXF TRANSLATORS - torad and plug-in
RADIANCE FOR WINDOWS NT - will it ever happen?
LIGHTS INSIDE BOXES WITH SMALL HOLES - oddball modeling problem
USING MKILLUM FOR SIDELIGHTED OFFICE - how it's done
LARGE AREA SOURCE GLARE CALCULATIONS - findglare references
PROCEDURAL MODELING WITH GENSURF - when to use it
AQUARIUM ANALYSIS - a model for the fishes
MODELING WIRE MESH - modeling a screen
SPECULAR LIGHT SHELF - modeling a light shelf with a mirror
'EXPOSING' IMAGES FOR INDOOR AND OUTDOOR BRIGHTNESSES - using pcond


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Revised: May 25, 2000. RAChadwell@lbl.gov
Copyright 1997 by Lawrence Berkeley National Laboratory.
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