MGF Parser and Examples

This server contains data and software for the Materials and Geometry Format, a least common denominator language for describing scenes and objects suitable for physically-based rendering applications (among other things).

The language was developed by Greg Ward of LBL in association with Rob Shakespeare of Indiana University, Ian Ashdown of Ledalite Corp. and Holly Rushmeier of NIST. It is now at its second official release, version 1.1, and we feel that it is ready for prime time. We look forward to getting feedback from users, though we are looking forward even more to sharing data in this new format.

Click here to download the parser in compressed tar format (with NEW 3D Studio translator, 3ds2mgf)). Click here to download the parser in pkzip format.

Click here to download an IES luminaire data parser written by Ian Ashdown (pkzip format).

Greg Ward / LBL /